Friday, October 14, 2011

Discussion on Visual Development

Today we have discussed visual development. As both of us are happy with work, next week should bring detailed resolutions of btoh character design and environment concepts.

There is a particular animation which illustrates how we're aiming the enironment to look like. In terms of colour, it would be quite desaturated. The wolves and their affect on environment ( together with lighting, dynamics etc. )  would be in full colour and therefore would suitably stand out.

1 comment:

  1. Thanks for posting this up, some really nice visuals here now that I've seen it in full.